
We’ll be able to release updates on a tighter schedule and our players will be able to more easily jump around the content providing us with greater feedback and deeper testing capabilities. This will allow us to streamline our development and testing methodologies. At least one more wipe will be coming prior to launch so that all players will start the retail release with a fresh account.
#Torchlight frontiers key update
We will be wiping character progress with the release of Update 10 and the move to Steam. We’re also taking this opportunity to adjust our approach to Alpha testing. The classes, game content, features and collectibles that have been shown in Closed Alpha will all stay in the game. We will continue to support the game with ongoing content updates post-launch.
#Torchlight frontiers key Pc
We plan to release the game on PC in 2020 with a console release following shortly after. Update 10 is coming Wednesday, January 29 at 10am PT. and brings the complete refactor into linear Acts, a third Frontier area, a fourth playable class, and a whole bunch of other new features and content. We will continue releasing updates over the course of testing. We will continue developing the game with constant feedback from our community through Closed Alpha (and soon Beta!) testing.

While this is a huge sea change for Torchlight III, most of what our current players know about the game is still true: We have removed the in-game real-money store.
#Torchlight frontiers key Offline
Characters made in Offline Mode do not require an internet connection to play, but will also not be able to participate in multiplayer games. When creating your character, you can now select Online or Offline Mode.

Players can still meet each other in public town levels and form parties to play together in instanced combat zones. Most zones are now private by default to give a better play experience. We are returning our progression systems to better work in tandem with this. Horizontal progression has been removed, so all Frontier-specific levels, gear stats, and scaling has been removed as well. They then follow the trail of nether corruption into lands overtaken by Hyvid and finally reach the Peaks and their cavernous underplaces ruled by the electrifying

Players start at the Imperial Outpost besieged by goblin hordes. The game now follows the classic Act structure from previous titles. Everyone who had played our previous Alphas on Arc can expect to receive a Steam key in their email granting them access to further pre-release testing on Steam.Īlongside these changes to business model and distribution method, naturally there are many other exciting changes coming to Torchlight III. This shift helps bring Torchlight back to its roots and makes it the true sequel to Torchlight I & II that it was always meant to be.Īccompanying this transition to a more traditional release, we will also be moving over to Steam as the platform for PC distribution. After reviewing this feedback, discussing with our internal teams, and receiving guidance from our publisher, we determined that this was the best course for the game. Over the past year, we have gathered massive amounts of feedback from our Alpha testers. For one box-price, you will own the game and be able to play the way that you want, online or off. Torchlight III will be released as a premium title. Along with this name change comes a major shift in our design approach to Torchlight III.
